yy1717
2020-03-17 4ff195404b21f74ca11e26a69cbf0418eaa4595f
lib/src/main/cpp/master/comm_if.cpp
@@ -490,30 +490,100 @@
            doc.Parse(value);
            if (!doc.HasParseError()) {
                const Value &a = doc.GetArray();
                if (a.IsArray()) {
                CleanRoadMap();
                vector<double> mapPoints;
                mapPoints.clear();
                if (doc.HasMember("points")) {
                    const Value &s = doc["points"];
                    // X-Y坐标集合
                    for (Value::ConstValueIterator itr2 = s.Begin();
                             itr2 != s.End(); ++itr2) {
                        mapPoints.push_back((*itr2).GetDouble());
                    }
                    SetRoadMapPoints(mapPoints);
                }
                if (doc.HasMember("maps")) {
                    const Value &a = doc["maps"];
                    for (Value::ConstValueIterator itr = a.Begin(); itr != a.End(); ++itr) {
                        if (itr->IsObject()) {
                            // a Map
                            int id, type, pointNum = 0;
                            int id, type;
                            int stop_flag = 0;
                            char *tts = NULL;
                            double (*map)[2] = NULL;
                            string tts;
                            int redLineNum = 0, greenLineNum = 0, triggerLineNum = 0, redAreaNum = 0;
                            int **redLine = NULL, **greenLine = NULL, **triggerLine = NULL, **redArea = NULL;
                            vector<vector<int>> redLines;
                            vector<vector<int>> greenLines;
                            vector<vector<int>> triggerLines;
                            vector<vector<int>> redAreas;
                            struct line_t {
                                int point_num;
                                int *points;
                            };
                            tts.clear();
                            redLines.clear();
                            greenLines.clear();
                            triggerLines.clear();
                            redAreas.clear();
                            struct trigger_area {
                                int map_id;
                                int lineNum;
                                int *line;
                            } *triggerArea = NULL;         // 触发各子项的线
                            int triggerAreaNum;
                            vector<int> points;
                            if (itr->HasMember("red_line")) {
                                const Value &s = (*itr)["red_line"];
                                for (Value::ConstValueIterator itrLine = s.Begin();
                                     itrLine != s.End(); ++itrLine) {
                                    points.clear();
                                    for (Value::ConstValueIterator itrPoint = (*itrLine).Begin();
                                         itrPoint != (*itrLine).End(); ++itrPoint) {
                                        points.push_back((*itrPoint).GetInt());
                                    }
                                    redLines.push_back(points);
                                }
                            }
                            if (itr->HasMember("green_line")) {
                                const Value &s = (*itr)["green_line"];
                                for (Value::ConstValueIterator itrLine = s.Begin();
                                     itrLine != s.End(); ++itrLine) {
                                    points.clear();
                                    for (Value::ConstValueIterator itrPoint = (*itrLine).Begin();
                                         itrPoint != (*itrLine).End(); ++itrPoint) {
                                        points.push_back((*itrPoint).GetInt());
                                    }
                                    greenLines.push_back(points);
                                }
                            }
                            if (itr->HasMember("trigger_line")) {
                                const Value &s = (*itr)["trigger_line"];
                                for (Value::ConstValueIterator itrLine = s.Begin();
                                     itrLine != s.End(); ++itrLine) {
                                    points.clear();
                                    for (Value::ConstValueIterator itrPoint = (*itrLine).Begin();
                                         itrPoint != (*itrLine).End(); ++itrPoint) {
                                        points.push_back((*itrPoint).GetInt());
                                    }
                                    triggerLines.push_back(points);
                                }
                            }
                            if (itr->HasMember("red_area")) {
                                const Value &s = (*itr)["red_area"];
                                for (Value::ConstValueIterator itrLine = s.Begin();
                                     itrLine != s.End(); ++itrLine) {
                                    points.clear();
                                    for (Value::ConstValueIterator itrPoint = (*itrLine).Begin();
                                         itrPoint != (*itrLine).End(); ++itrPoint) {
                                        points.push_back((*itrPoint).GetInt());
                                    }
                                    redAreas.push_back(points);
                                }
                            }
                            if (itr->HasMember("id")) {
                                const Value &s = (*itr)["id"];
@@ -532,151 +602,10 @@
                            if (itr->HasMember("tts")) {
                                const Value &s = (*itr)["tts"];
                                tts = new char[s.GetStringLength() + 1];
                                strcpy(tts, s.GetString());
                                tts = s.GetString();
                            }
                            // X-Y坐标集合
                            if (itr->HasMember("map")) {
                                const Value &s = (*itr)["map"];
                                int i = 0, j = 0;
                                pointNum = s.Size() / 2;
                                map = (double (*)[2]) new double[pointNum][2];
                                for (Value::ConstValueIterator itr2 = s.Begin();
                                     itr2 != s.End(); ++itr2) {
                                    map[i][j] = (*itr2).GetDouble();
                                    if (++j == 2) {
                                        j = 0;
                                        i++;
                                    }
                                }
                            }
                            //AddMap(id, type, map, pointNum, redLineNum, redLine, greenLine, redArea, triggerLine);
                            // 红线集合
                            if (itr->HasMember("red_line")) {
                                const Value &s = (*itr)["red_line"];
                                redLineNum = s.Size();
                                redLine = new int *[redLineNum];
                                int x = 0;
                                for (Value::ConstValueIterator itr2 = s.Begin();
                                     itr2 != s.End(); ++itr2) {
                                    // 可以连接为一条线的点
                                    const Value &s2 = (*itr2)["line"];
                                    redLine[x] = new int[s2.Size()];
                                    int y = 0;
                                    for (Value::ConstValueIterator itr3 = s2.Begin();
                                         itr3 != s2.End(); ++itr3) {
                                        redLine[x][y++] = (*itr3).GetInt();
                                    }
                                    x++;
                                }
                            }
                            // 绿线集合
                            if (itr->HasMember("green_line")) {
                                const Value &s = (*itr)["green_line"];
                                greenLineNum = s.Size();
                                greenLine = new int *[greenLineNum];
                                int x = 0;
                                for (Value::ConstValueIterator itr2 = s.Begin();
                                     itr2 != s.End(); ++itr2) {
                                    // 可以连接为一条线的点
                                    const Value &s2 = (*itr2)["line"];
                                    greenLine[x] = new int[s2.Size()];
                                    int y = 0;
                                    for (Value::ConstValueIterator itr3 = s2.Begin();
                                         itr3 != s2.End(); ++itr3) {
                                        greenLine[x][y++] = (*itr3).GetInt();
                                    }
                                    x++;
                                }
                            }
                            // 红区集合
                            if (itr->HasMember("red_area")) {
                                const Value &s = (*itr)["red_area"];
                                redAreaNum = s.Size();
                                redArea = new int *[redAreaNum];
                                int x = 0;
                                for (Value::ConstValueIterator itr2 = s.Begin();
                                     itr2 != s.End(); ++itr2) {
                                    // 可以连接为一条线的点
                                    const Value &s2 = (*itr2)["area"];
                                    redArea[x] = new int[s2.Size()];
                                    int y = 0;
                                    for (Value::ConstValueIterator itr3 = s2.Begin();
                                         itr3 != s2.End(); ++itr3) {
                                        redArea[x][y++] = (*itr3).GetInt();
                                    }
                                    x++;
                                }
                            }
                            // 触发线集合
                            if (itr->HasMember("trigger_line")) {
                                const Value &s = (*itr)["trigger_line"];
                                triggerAreaNum = s.Size();
                                triggerArea = new struct trigger_area[triggerAreaNum];
                                int x = 0;
                                for (Value::ConstValueIterator itr2 = s.Begin();
                                     itr2 != s.End(); ++itr2) {
                                    // 可以连接为一条线的点
                                    const Value &s2 = (*itr2)["line"];
                                    const Value &s3 = (*itr2)["map_id"];
                                    triggerArea[x].line = new int[s2.Size()];
                                    triggerArea[x].lineNum = s2.Size();
                                    triggerArea[x].map_id = s3.GetInt();
                                    int y = 0;
                                    for (Value::ConstValueIterator itr3 = s2.Begin();
                                         itr3 != s2.End(); ++itr3) {
                                        triggerArea[x].line[y++] = (*itr3).GetInt();
                                    }
                                    x++;
                                }
                            }
                            if (type == 100) {
                            } else {
                            }
                            if (map != NULL)
                                delete []map;
                            if (tts != NULL)
                                delete []tts;
                            if (redLineNum > 0) {
                                for(int i=0; i < redLineNum; i++)
                                    delete[] redLine[i];
                                delete[] redLine;
                            }
                            if (greenLineNum > 0) {
                                for(int i=0; i < greenLineNum; i++)
                                    delete[] greenLine[i];
                                delete[] greenLine;
                            }
                            if (redAreaNum > 0) {
                                for(int i=0; i < redAreaNum; i++)
                                    delete[] redArea[i];
                                delete[] redArea;
                            }
                            if (triggerAreaNum > 0) {
                                for (int i = 0; i < triggerAreaNum; ++i) {
                                    delete [](triggerArea[i].line);
                                }
                                delete []triggerArea;
                            }
                            ///////////////////////
                            AddRoadMapParent(id, type, tts, redLines, redAreas, greenLines, triggerLines);
                        }
                    }
                }